This project is a modular sci-fi environment created in Unreal Engine 5.
I really enjoyed working on this project.
The goal was to build a believable and functional interior, inspired by grounded science fiction.
I focused on developing a modular kit to quickly assemble different corridor variations.
Materials were created using trim sheets and tileable textures to maintain a good balance between visual quality and optimization.
I also spent time working on the lighting, using the contrast between warm interior tones and the cold light from space to enhance depth and readability.